Goretex Material study - portraying attributes of a material.

An introduction to procedural shader set-ups during CGI class.

Type: Still

Steps involved in this process:


  • analysing attributes of material

  • creating a layout and moodboard for a composition

  • Portaying material through procedural set-up in Blenders shading editor

Main takeaway:


Creating a procedural shader, combining different textures and presenting a convincing composition.

© Felix von Castell 2025 - 2026